Design and own the UX/UI for an unannounced game project, shaping how players interact with in-game and meta systems. You’ll collaborate with designers, artists, and programmers to deliver clear, cohesive, and satisfying interfaces.
- Design, create, and iterate UI/UX for menus, HUDs, systems, and in-game flows
- Create wireframes, user flows, mockups, and prototypes to communicate ideas
- Ensure consistency, clarity, and usability across the full game experience
- Collaborate with game designers, artists, programmers, and the Lead Artist
- Test, evaluate, and refine designs based on feedback and playtests
- Balance visual appeal with accessibility, performance, and technical constraints
- Help define and maintain UI guidelines, patterns, and documentation
- Support strong implementation of UI within the game pipeline
Jobs

Funday Games
Aarhus, Denmark