Join Media Molecule’s Audio team as a Sound Designer to own audio design for a product area, create and implement sounds in-engine, and help drive audio-related technical features for a new game title.
- Take ownership of a defined product area’s audio needs
- Design and create high-quality game sound effects
- Implement audio content in the game engine using sound designer tools
- Use Wwise (or similar middleware) to build and integrate interactive audio
- Guide additional audio work as needed, including recording sessions
- Collaborate proactively with the wider team to iterate on audio design
- Contribute to audio-related technical features and workflows
Jobs

Media Molecule
London, United Kingdom