Join Media Molecule’s Audio team to own audio design for a product area on a new game title, creating and implementing sounds in-engine and supporting audio features.
- Take ownership of a product area’s audio needs
- Design and create high-quality game sound effects
- Implement audio content in the game engine
- Use Wwise (preferred) or other middleware to integrate sounds
- Guide additional audio work such as recording sessions
- Contribute to audio design and technical audio features
- Collaborate proactively with the wider team
Jobs

PlayStation
Guildford, United Kingdom